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you have ventured into tide-hollowed caves and dripping tunnels—but these watery caverns are only the antechamber of the Deep Ones’ domain
with 2-dot faces being worth 1 VP and 4-dot faces being worth 2 VP
The children have great fun to catch the animals before dusk
Can you find the figure that is hiding on each of the 60 cards
this continent’s vast wilderness tempts the traveler’s spirit to escape and rejuvenate in a paradise few can refuse
ICE: Illusions of Grandeur CC2 you have ventured into tide-hollowedCumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Illusions of Grandeur enters, you gain 20 life. When Illusions of Grandeur leaves the battlefield, you lose 20 life.
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